You never cease to blow me away man. This one is way cool. I like the idea that her spikes would hold her on the ceiling, I personally think that's pretty original.
I took the liberty of doing a overpaint and here's the link, hope it clears up my points [link]
Onto the crit:
I gotta say sometimes it seems that you over work your stuff. I leveled the sketch, and it seems that maybe it's just a dirty scan, but for the most part, you do usually have a lot going on in your work. This wasn't one of the cases though, so good job on that. The detail on the chain is wicked cool.
As for problems, I've noticed in some of your recent works that the torso is a little off. The latissimus is usually over blown. In this case, we can say it was perspective. But the torso wasn't matching with the shoulders. It was almost like the neck was coming out of the the top of her breast. The shoulders weren't matching the twist. That in turn took the arm out of place, so I angled it back a little to match the new perspective. And also, on a related note, her right hand, it seems to be missing a pinky. I can see it, but it's tucked back impossibly, since the handle would force it to be level with the hand [that's something I didn't redo on my paint over]
The legs were a little short from the knee down, so I stretched that a bit. Also, if the leg were strapped by ribbons like that, the flesh would get a little bulge where the ribbon was pressing against it. You started it out, but I think you could push it further.
Your work is always very detailed, but sometimes it can look a little flat due to overwhelming information. One thing you may want to consider is work more on your thick and thin lines. Make thicker lines for whatever is closer to us, and thinner for what goes back. This will emphasize the form and depth and will help all the details stand strong, instead of flattening everything from so much that is going on. But honestly, you need to learn to hold back on some details...just a little bit.
But anyway. I hope this helps in your future pieces! Keep it up! ^__^
This piece or for that matter most of the illustrations that i have seen have this excellent edge to them..wonderful in my opinion.Even the dynamic flow of the characters along their attire and the detail which inturn is the obvious representation of the effort u put into ur work is admirable..there is one thing though that i want to suggest which also what I try to implement in the work i do.some sense of purpose and simplicity.When u create something with a idea in mind it is best to work until that idea and purpose is fulfilled because it so happens that many a times when we overdue our illustrations with detail and the unnecessary stuff that purpose and idea is lost. I hope my advice is helpful to you cause i can see alot of myself in these illustrations and what i have mentioned is what i myself have had problems with.All in all though..amazing work! keep it up.
I took the liberty of doing a overpaint and here's the link, hope it clears up my points [link]
Onto the crit:
I gotta say sometimes it seems that you over work your stuff. I leveled the sketch, and it seems that maybe it's just a dirty scan, but for the most part, you do usually have a lot going on in your work. This wasn't one of the cases though, so good job on that. The detail on the chain is wicked cool.
As for problems, I've noticed in some of your recent works that the torso is a little off. The latissimus is usually over blown. In this case, we can say it was perspective. But the torso wasn't matching with the shoulders. It was almost like the neck was coming out of the the top of her breast. The shoulders weren't matching the twist. That in turn took the arm out of place, so I angled it back a little to match the new perspective. And also, on a related note, her right hand, it seems to be missing a pinky. I can see it, but it's tucked back impossibly, since the handle would force it to be level with the hand [that's something I didn't redo on my paint over]
The legs were a little short from the knee down, so I stretched that a bit. Also, if the leg were strapped by ribbons like that, the flesh would get a little bulge where the ribbon was pressing against it. You started it out, but I think you could push it further.
Your work is always very detailed, but sometimes it can look a little flat due to overwhelming information. One thing you may want to consider is work more on your thick and thin lines. Make thicker lines for whatever is closer to us, and thinner for what goes back. This will emphasize the form and depth and will help all the details stand strong, instead of flattening everything from so much that is going on. But honestly, you need to learn to hold back on some details...just a little bit.
But anyway. I hope this helps in your future pieces! Keep it up! ^__^
-PeZ!
I hope my advice is helpful to you cause i can see alot of myself in these illustrations and what i have mentioned is what i myself have had problems with.All in all though..amazing work! keep it up.
Goodluck ^_^
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